
Superfrog's
World
Superfrog's world is divided into six realms, each
of which has 4 levels. Each of them Superfrog needs to travel through to reach
the Witch at the end. Here is my analysis of them all.

The Enchanted
Make your way to the perimeter of the
This is the first realm in Superfrog's world.
At first, the
Having found your way out of the
The Spooky Castle
The Witch's castle is a dangerous place, and it's
far too risky to hang around… you must move quickly to find out where the old
crone has taken your girl!
This is a very enjoyable level… and there are
really loads of enemies, they're absolutely everywhere! Most of them are
indestructible, so you'll have to duck and dodge a bit. Spikes are making their
way into prominence during this level, as is lava, so it'll be best to avoid
both of those. Also, there are hidden "coin dispensers" to be found
in here. Try jumping to bash the underside of some rings, paintings etc. on the
wall, and collect the coins! You really do have to keep moving during some
sections. Good luck.
Aaaargh… all this way just to find yourself
captured by Colin the Troll! You are caged up and packed off to the circus, but
as the carriage trundles off to
Escaping from your circus captors, you hear of a
mysterious machine somewhere in
This is probably the least fun world in the game.
However, as you make your way through the vaguely easy levels, be careful to
pay attention: you are going to be learning some vital skills. For a start,
there is water in these levels, so you're going to have to get your froggy feet wet. Luckily, being a
frog, you can swim, so it's quite easy to survive underwater for ever… or until
your Lucozade runs out. You will also be learning to
cope with extremes of hot and cold. Be prepared to do some skidding around on slippy-slidy-icy bits. And never, ever, ever touch the
water dripping from pipes marked "HOT"! Once final thing… you'll be
coping with travelling through Acme Big Sucking Things a lot. You'll need to
turn them on (by finding switches) and even then, beware… they don't always
lead you where you might expect…
Wow!! - a time machine!….
Intrigued, you step inside and press a large, friendly button with the word
"Go" on it… let's take a trip to another dimension!
The Ancient Pyramid
Through the haze you begin to make out the ancient
stonework and structures of this ancient place… a huge pyramid in the distance
seems the only option…
Okay, so Egypt isn't strictly in the Magic Kingdom…
so this really isn't in Superfrog's world, but no realms after this are going
to be any more… anyway, the pyramid… you're going to have a good time in here!
There are spikes absolutely everywhere, and lots of springs as well, and
springs that hurl you into spikes, and spikes that are only passable by using
springs… you get the idea. Thankfully, there are loads of bottles of Lucozade everywhere, so you hopefully won't run out of
energy… unless you use up all your lives here, which is more likely. Oh, and
you're going to need to throw a few switches to open a few doors. Don't worry…
you're in for a treat soon.
These time machines work in weird and wacky ways…
for one thing… they only work in one direction! Fear not though, as our
ingenious froggy hero has
fixed the machine to freeze him until he returns to the time from whence he
came…
The Ice Caverns
As you begin to defrost, the huge ice caverns seem
strangely inviting… it is only then that you realise that icy slopes and
slippery frogs do not combine well!

(Thanks to Eirik Vea and Timothy Griffin for the
screenshot)
Okay, so it's a very weak excuse for having a slippy-slidy ice world, but who cares? You're back in your
own time anyway… This is definitely my favourite of all the worlds. The music
is particularly good, and is reminiscent of some games today, like Super
Mario 64, don't you think? There are loads and loads of dangers here, so be
careful to avoid all the bad guys, spikes, pits, dead ends and an enemy who I'm
sure Team17 would claim is not based on Sonic the Hedgehog! There is a
lot of water here, but unlike that in
5…4…3…2…1! As the rocket blasts off you are headed
for the Witch's base… deep in outer space! May the Force be with you!
The Space Level
Popping on your spacesuit, you make for the Witch's
interstellar base!
This is a very hard world… but if you've paid
attention, you'll walk the first three levels…
Continued on the Endgame Page!